Distribution, Fan Funding, Dreams

So yesterday I sent out the invoices to my distros.  Today I got a couple of mean spirited emails about that they didn’t know anything about it & could I send more evidence of it.  WTF?  Stuff like this is a big part of why drifting completely away from selling physical products seems so appealing to me.  Asking people who owe me & the artists on the label money to pay it is already my least favorite thing to do, I don’t need people attacking me for it.  I don’t want to be a bill collector, I just want to help people on the label to make enough to pay for the music addictions/careers.

I listened to a podcast between Ariel Hyatt & Bryan Meece (owner of Rockethub) about how to make the right narrative for a fan funding program, to have something feel like they are part of your personal cool & hip community.  It makes me feel like part of the reason my music projects haven’t been successful is because I am not super-excited about making music right now.  If I want to make music that other people find fun & exciting, first I need to have fun & be excited.  The other thing I think is interesting is that they really encourage the idea of asking your family & friends to support a project instead of just relying on your fanbase; which I find really disconcerting, but I also know that every music Kickstarter that I personally know the people had a big chunk of funding come from a family member or their own credit card.

Last Night’s Dream:
I’m in Pittsburgh staying at the Cyberpunk Apocalypse House.  We get up at 6:45 because Nate & Dan want to be at Giant Eagle (local grocery store) when it opens to buy copies of a book about Buck Rogers & Dick Calkins.  I can’t justify spending $20 on the book & later that day I end up checking out a copy from the library.

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2 Responses to Distribution, Fan Funding, Dreams

  1. GoddakkAttack says:

    i thought your biggest issue was not being super-excited to make friends in this regard.

  2. peter says:

    Here’s a thing from a guy who pioneered digital distribution for video games (Steam) talking to a business school about how he does it. I found it interesting and entertaining.

    http://www.youtube.com/watch?v=t8QEOBgLBQU